There is almost nothing in the steampunk urban wilds of Ghost in the Shell that does not invite further exploration, so completely is the film’s cyber-enhanced near future stretched over the geometry of a recognizable city and society. Major (Scarlett Johansson), a cyber-enhanced, terrorist-thumping soldier roams a world where everything is at once fantastical and completely plausible, a realm where even the workaday infrastructure of normal living seems exotic and alien.
For example, her apartment:
And what is lurking in her brain:
On every detail, the film, which opens today, executes flawlessly, seeding these elements in a holograph-laced live-action dimension as dazzling as the anime that inspired it.
“Visually, it resembles nothing else in theaters,” writes AV Club’s Ignatiy Vishnevetsky. “…It is in its designs … that this new Ghost In The Shell finds tantalizing expressions of theme: the faces and limbs of hacked androids breaking up into insect-like forms as they attack; the lonely, recessed spaces of futuristic sleeping quarters; the grotesquerie of cybernetic enhancements; red light districts where human prostitutes dress like sex-bots to attract clientele. Johansson’s Kubrickian performance and the technical precision of the camera make its artifice seem almost haunting.”
This is a common sentiment – the Telegraph’s Tim Robey writes: “As Blade Runner did before it, this slinky, cyberpunk action flick makes its style the entire statement, pondering a future of human-robot synergy simply by visualising it in as much eye-popping detail as possible.”